Senior Game Designer - WWE Champions
Scopely is looking for a Senior Game Designer to join our WWE Champions team within our Midcore division in the United States or Canada on a remote basis.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
WWE Champions is our ultimate and unique RPG puzzle match game featuring WWE superstars and legends across mobile and PC platforms. WWE Champions is the most downloaded WWE game to date, with a highly engaged and passionate community - who will remain undefeated?
What You Will Do
Own the end-to-end design and delivery of new features and systems that enhance player engagement, retention, and monetization
Work hands-on to conceptualize, prototype, and iterate on meta systems, game modes, events, challenges, and social mechanics that align with the game’s audience and brand tone
Contribute to systems design discussions around economy, progression, and balancing to support feature goals
Evaluate live data and player feedback to identify opportunities for iterative improvements to core loops, game modes and live-ops features
Translate high-level business and creative goals into detailed feature specs, wireframes, and documentation
Partner closely with Product, Analytics, and Engineering to design, tune, and optimize features based on player behavior and game KPIs
Collaborate with cross-functional teams (Art, UX, Production) to ensure features are implemented to spec and deliver strong player experiences
Stay current on market trends, competitor titles, and evolving F2P design strategies
Mentor junior designers by providing feedback and guiding best practices in documentation, ideation, and execution
What We're Looking For
5+ years of experience in game design
Proven ability to design and deliver impactful live features such as game modes, challenges, events, etc.
Proven experience in systems design, progression modelling and feature development
Experience working on live games, especially in the F2P mobile space
A proven track record of delivering features that balance player fun, engagement, and monetisation
Familiarity with systems and economy design, including tuning, progression modeling, and numerical balancing
Experience working cross-functionally and navigating live production environments
A positive, thoughtful, and collaborative approach to game development
Strong understanding of feature design fundamentals — player motivation, usability, pacing, and reward systems
Analytical mindset - comfortable interpreting data to inform design choices
Exceptional communication and collaboration skills across disciplines
Excellent documentation skills - able to clearly articulate design intent through specs, diagrams, and user flows
Hands-on experience with Excel and Google Sheets
Passion for F2P mobile games, especially character-collection RPGs and combat-based systems
Bonus Points
Experience designing features for character-collection RPGs or combat-based mobile titles
Ability to mentor other designers and influence cross-team creative direction
Experience working on mobile F2P games
Familiarity with WWE
Experience developing in Unity
Please ensure that the résumé/CV you attach is written in English.
For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.
CA, CO, NJ, NY, and WA Annual Salary Range
$123,600—$187,000 USD
About the job
Apply for this position
Senior Game Designer - WWE Champions
Scopely is looking for a Senior Game Designer to join our WWE Champions team within our Midcore division in the United States or Canada on a remote basis.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
WWE Champions is our ultimate and unique RPG puzzle match game featuring WWE superstars and legends across mobile and PC platforms. WWE Champions is the most downloaded WWE game to date, with a highly engaged and passionate community - who will remain undefeated?
What You Will Do
Own the end-to-end design and delivery of new features and systems that enhance player engagement, retention, and monetization
Work hands-on to conceptualize, prototype, and iterate on meta systems, game modes, events, challenges, and social mechanics that align with the game’s audience and brand tone
Contribute to systems design discussions around economy, progression, and balancing to support feature goals
Evaluate live data and player feedback to identify opportunities for iterative improvements to core loops, game modes and live-ops features
Translate high-level business and creative goals into detailed feature specs, wireframes, and documentation
Partner closely with Product, Analytics, and Engineering to design, tune, and optimize features based on player behavior and game KPIs
Collaborate with cross-functional teams (Art, UX, Production) to ensure features are implemented to spec and deliver strong player experiences
Stay current on market trends, competitor titles, and evolving F2P design strategies
Mentor junior designers by providing feedback and guiding best practices in documentation, ideation, and execution
What We're Looking For
5+ years of experience in game design
Proven ability to design and deliver impactful live features such as game modes, challenges, events, etc.
Proven experience in systems design, progression modelling and feature development
Experience working on live games, especially in the F2P mobile space
A proven track record of delivering features that balance player fun, engagement, and monetisation
Familiarity with systems and economy design, including tuning, progression modeling, and numerical balancing
Experience working cross-functionally and navigating live production environments
A positive, thoughtful, and collaborative approach to game development
Strong understanding of feature design fundamentals — player motivation, usability, pacing, and reward systems
Analytical mindset - comfortable interpreting data to inform design choices
Exceptional communication and collaboration skills across disciplines
Excellent documentation skills - able to clearly articulate design intent through specs, diagrams, and user flows
Hands-on experience with Excel and Google Sheets
Passion for F2P mobile games, especially character-collection RPGs and combat-based systems
Bonus Points
Experience designing features for character-collection RPGs or combat-based mobile titles
Ability to mentor other designers and influence cross-team creative direction
Experience working on mobile F2P games
Familiarity with WWE
Experience developing in Unity
Please ensure that the résumé/CV you attach is written in English.
For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.
CA, CO, NJ, NY, and WA Annual Salary Range
$123,600—$187,000 USD
