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Senior Build & Release Engineer - Star Trek Fleet Command

Scopely

Full-time
Spain, UK, Ireland, Portugal
engineer
python
docker
aws
cloud
Apply for this position

Scopely is looking for a Senior Build & Release Engineer to join our Star Trek Fleet Command team within our Midcore division in Ireland, Spain, the United Kingdom or Portugal on a remote basis.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

Star Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in-house developed 4X Strategy MMO has continually evolved, earning its place as one of the top-grossing games on the market.

What You Will Do

  • Work with a team of Build and Release engineers specializing in Unity 3D games and release pipelines, configured in Jenkins and Gitlab

  • Set up, configure, and maintain build systems for compiling game code, assets, and resources

  • Develop and maintain scripts/tools to automate and optimize build processes

  • Manage the build pipeline and ensure efficient and reliable builds for various platforms (PC & mobile)

  • Ensure proper integration of code and assets through version control systems

  • Monitor and troubleshoot build failures, addressing issues promptly and ensuring stability of the build process

  • Optimize build times and resource usage for faster and more efficient production cycles

  • Collaborate with cross-functional teams, including game developers, QA testers, and production teams to ensure timely delivery of game builds

  • Create and maintain a focus on best practices and efficiency by taking part in code reviews, development processes, and training opportunities

  • Collaborate with cross-functional teams, including game development, QA, operations and the management team to drive effective communication, collaboration and stakeholder management

What We're Looking For

  • Highly experienced in a build and release role, with solid understanding of software build and release processes, including CI/CD best practices, specifically for Unity 3D games

  • Experience with version control systems, such as Git, and build management tools such as Jenkins, GitLab, Maven or Gradle, including pipeline creation and maintenance

  • Knowledge of Unity integrations in CI systems

  • Experience with languages such as Groovy, Ruby & Python will be valuable

  • Working knowledge of Terraform, Packer & Docker, ECS and other orchestration languages

  • In depth understanding of Cloud based systems, AWS essential

  • Understanding of networking concepts and of security

  • Strong interpersonal and communication skills, enabling productive collaboration with other team members, peers, and management

  • Experience in the gaming industry, especially with Unity 3D game development and release processes, is preferred

  • Experience with processes for automated testing and automating workflows

  • Experience working successfully with distributed teams

Please ensure that the résumé/CV you attach is written in English.

At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that!   We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!

Apply for this position
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About the job

Full-time
Spain, UK, Ireland, Portugal
Posted 6 days ago
engineer
python
docker
aws
cloud

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Senior Build & Release Engineer - Star Trek Fleet Command

Scopely

Scopely is looking for a Senior Build & Release Engineer to join our Star Trek Fleet Command team within our Midcore division in Ireland, Spain, the United Kingdom or Portugal on a remote basis.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

Star Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in-house developed 4X Strategy MMO has continually evolved, earning its place as one of the top-grossing games on the market.

What You Will Do

  • Work with a team of Build and Release engineers specializing in Unity 3D games and release pipelines, configured in Jenkins and Gitlab

  • Set up, configure, and maintain build systems for compiling game code, assets, and resources

  • Develop and maintain scripts/tools to automate and optimize build processes

  • Manage the build pipeline and ensure efficient and reliable builds for various platforms (PC & mobile)

  • Ensure proper integration of code and assets through version control systems

  • Monitor and troubleshoot build failures, addressing issues promptly and ensuring stability of the build process

  • Optimize build times and resource usage for faster and more efficient production cycles

  • Collaborate with cross-functional teams, including game developers, QA testers, and production teams to ensure timely delivery of game builds

  • Create and maintain a focus on best practices and efficiency by taking part in code reviews, development processes, and training opportunities

  • Collaborate with cross-functional teams, including game development, QA, operations and the management team to drive effective communication, collaboration and stakeholder management

What We're Looking For

  • Highly experienced in a build and release role, with solid understanding of software build and release processes, including CI/CD best practices, specifically for Unity 3D games

  • Experience with version control systems, such as Git, and build management tools such as Jenkins, GitLab, Maven or Gradle, including pipeline creation and maintenance

  • Knowledge of Unity integrations in CI systems

  • Experience with languages such as Groovy, Ruby & Python will be valuable

  • Working knowledge of Terraform, Packer & Docker, ECS and other orchestration languages

  • In depth understanding of Cloud based systems, AWS essential

  • Understanding of networking concepts and of security

  • Strong interpersonal and communication skills, enabling productive collaboration with other team members, peers, and management

  • Experience in the gaming industry, especially with Unity 3D game development and release processes, is preferred

  • Experience with processes for automated testing and automating workflows

  • Experience working successfully with distributed teams

Please ensure that the résumé/CV you attach is written in English.

At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that!   We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!

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