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Lead Level Designer (UGC)

Build A Rocket Boy

Full-time
UK, Hungary
entertainment
unreal engine
feedback
content creation
leadership
The job listing has expired. Unfortunately, the hiring company is no longer accepting new applications.

To see similar active jobs please follow this link: Remote Development jobs

About Build a Rocket Boy

Our team consists of industry-leading veterans and creative pioneers committed to delivering unforgettable gaming experiences. With a culture of innovation, collaboration, and excellence, we invite you to be a part of shaping the future of interactive entertainment.

Role Overview

We are seeking a dynamic and experienced Lead Level Designer focused on User Generated Content (UGC) to join our team. In this leadership role, you will spearhead the creation of AAA-quality content, guiding a team to develop engaging multiplayer maps and single-player missions using player-facing creation tools. This position requires a blend of vision, technical expertise, and a passion for creating immersive game environments. You will play a key role in shaping the game's overall level design strategy, ensuring a cohesive and enjoyable player experience.

Responsibilities

  • Leadership and Strategy: Lead and mentor a team of level designers, fostering a creative and collaborative environment. Develop and implement level design strategies that align with the game's vision and goals.

  • Content Creation: Guide a team to design and develop high-quality levels from concept to final implementation, ensuring they meet AAA standards and provide an engaging player experience.

  • Collaboration: Work closely with multidisciplinary teams, including artists, programmers, and other designers, to integrate gameplay elements, logic, and aesthetics into levels.

  • Iteration and Feedback: Utilize feedback from directors to iterate on level designs, balancing creative aspirations with gameplay functionality and performance considerations.

  • Innovation: Stay ahead of industry trends and tools, continuously seeking ways to enhance the player's experience through innovative level design techniques.

  • Problem Solving: Address design challenges proactively, finding creative solutions to ensure the smooth progression of level design projects.

  • Communication: Maintain clear and effective communication across teams, facilitating problem-solving and ensuring cohesive project development.

Requirements

  • Experience: Proven experience in a lead or senior level design role within the games industry, with a strong portfolio showcasing levels or missions created within game engines or through player-facing creation tools.

  • Technical Skills: Proficiency with game engines (e.g., Unreal Engine, Unity) and familiarity with scripting or blueprint systems. Technical understanding to guide and mentor team members effectively.

  • Design Expertise: Strong understanding of level design principles and what makes games enjoyable. Ability to create engaging and immersive game environments.

  • Leadership Abilities: Demonstrated leadership skills with the ability to inspire and mentor a team, fostering a collaborative and innovative design culture.

  • Problem Solving: Excellent problem-solving skills with a proactive and self-motivated approach to overcoming design challenges.

  • Communication: Effective communication skills, both written and verbal, in English. Ability to articulate complex ideas and design concepts clearly.

  • Adaptability: Ability to work collaboratively in a fast-paced environment, adaptable to changing priorities and project needs.

Join us at Build a Rocket Boy and be a part of shaping the future of interactive entertainment through innovative and captivating level design. If you are a creative leader with a passion for game design and a track record of delivering high-quality content, we want to hear from you!

About the job

Full-time
UK, Hungary
Posted 1 year ago
entertainment
unreal engine
feedback
content creation
leadership
Enhancv advertisement
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Lead Level Designer (UGC)

Build A Rocket Boy
The job listing has expired. Unfortunately, the hiring company is no longer accepting new applications.

To see similar active jobs please follow this link: Remote Development jobs

About Build a Rocket Boy

Our team consists of industry-leading veterans and creative pioneers committed to delivering unforgettable gaming experiences. With a culture of innovation, collaboration, and excellence, we invite you to be a part of shaping the future of interactive entertainment.

Role Overview

We are seeking a dynamic and experienced Lead Level Designer focused on User Generated Content (UGC) to join our team. In this leadership role, you will spearhead the creation of AAA-quality content, guiding a team to develop engaging multiplayer maps and single-player missions using player-facing creation tools. This position requires a blend of vision, technical expertise, and a passion for creating immersive game environments. You will play a key role in shaping the game's overall level design strategy, ensuring a cohesive and enjoyable player experience.

Responsibilities

  • Leadership and Strategy: Lead and mentor a team of level designers, fostering a creative and collaborative environment. Develop and implement level design strategies that align with the game's vision and goals.

  • Content Creation: Guide a team to design and develop high-quality levels from concept to final implementation, ensuring they meet AAA standards and provide an engaging player experience.

  • Collaboration: Work closely with multidisciplinary teams, including artists, programmers, and other designers, to integrate gameplay elements, logic, and aesthetics into levels.

  • Iteration and Feedback: Utilize feedback from directors to iterate on level designs, balancing creative aspirations with gameplay functionality and performance considerations.

  • Innovation: Stay ahead of industry trends and tools, continuously seeking ways to enhance the player's experience through innovative level design techniques.

  • Problem Solving: Address design challenges proactively, finding creative solutions to ensure the smooth progression of level design projects.

  • Communication: Maintain clear and effective communication across teams, facilitating problem-solving and ensuring cohesive project development.

Requirements

  • Experience: Proven experience in a lead or senior level design role within the games industry, with a strong portfolio showcasing levels or missions created within game engines or through player-facing creation tools.

  • Technical Skills: Proficiency with game engines (e.g., Unreal Engine, Unity) and familiarity with scripting or blueprint systems. Technical understanding to guide and mentor team members effectively.

  • Design Expertise: Strong understanding of level design principles and what makes games enjoyable. Ability to create engaging and immersive game environments.

  • Leadership Abilities: Demonstrated leadership skills with the ability to inspire and mentor a team, fostering a collaborative and innovative design culture.

  • Problem Solving: Excellent problem-solving skills with a proactive and self-motivated approach to overcoming design challenges.

  • Communication: Effective communication skills, both written and verbal, in English. Ability to articulate complex ideas and design concepts clearly.

  • Adaptability: Ability to work collaboratively in a fast-paced environment, adaptable to changing priorities and project needs.

Join us at Build a Rocket Boy and be a part of shaping the future of interactive entertainment through innovative and captivating level design. If you are a creative leader with a passion for game design and a track record of delivering high-quality content, we want to hear from you!

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