Game Designer
We’re building simple, meaningful casual games for adults — experiences designed to support mental clarity, cognitive stimulation, and long-term brain engagement.
We’re not creating complex strategy systems or immersive fantasy worlds. Our games live inside a health-focused ecosystem. They are:
Lightweight
Accessible
Purpose-driven
Designed for daily use
We believe in simplicity done exceptionally well. Elegant mechanics over complexity.
As a Game Designer, you’ll craft intuitive casual game experiences that support cognitive longevity while driving engagement and retention.
You’ll design core mechanics that are easy to understand, satisfying to interact with, and meaningful to return to — every day.
You’ll work at the intersection of game design, behavioral science, and product thinking.
Your Experience
Must have:
Experience designing casual or hyper-casual games
Strong systems thinking with a simplicity-first mindset
Understanding of retention mechanics and player motivation
Comfort working with product metrics and A/B tests
Clear communication and structured documentation skills
Interest in cognitive health or behavioral science
Familiarity with mobile development (Unity is a plus)
What you'll be doing
You'll be responsible for:
Designing simple, intuitive casual game mechanics
Developing and iterating on engaging core loops
Balancing progression and difficulty scaling
Creating clear, structured, actionable game design documentation
Collaborating closely with product, analytics, and development teams
Improving mechanics using data insights and user feedback
Running experiments and contribute to A/B testing initiatives
Your decisions will be grounded in measurable outcomes — not assumptions.
3 month contract - start ASAP
About the job
Apply for this position
Game Designer
We’re building simple, meaningful casual games for adults — experiences designed to support mental clarity, cognitive stimulation, and long-term brain engagement.
We’re not creating complex strategy systems or immersive fantasy worlds. Our games live inside a health-focused ecosystem. They are:
Lightweight
Accessible
Purpose-driven
Designed for daily use
We believe in simplicity done exceptionally well. Elegant mechanics over complexity.
As a Game Designer, you’ll craft intuitive casual game experiences that support cognitive longevity while driving engagement and retention.
You’ll design core mechanics that are easy to understand, satisfying to interact with, and meaningful to return to — every day.
You’ll work at the intersection of game design, behavioral science, and product thinking.
Your Experience
Must have:
Experience designing casual or hyper-casual games
Strong systems thinking with a simplicity-first mindset
Understanding of retention mechanics and player motivation
Comfort working with product metrics and A/B tests
Clear communication and structured documentation skills
Interest in cognitive health or behavioral science
Familiarity with mobile development (Unity is a plus)
What you'll be doing
You'll be responsible for:
Designing simple, intuitive casual game mechanics
Developing and iterating on engaging core loops
Balancing progression and difficulty scaling
Creating clear, structured, actionable game design documentation
Collaborating closely with product, analytics, and development teams
Improving mechanics using data insights and user feedback
Running experiments and contribute to A/B testing initiatives
Your decisions will be grounded in measurable outcomes — not assumptions.
3 month contract - start ASAP
