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Principal UX Designer

Scopely

Full-time
USA, Canada
$170k-$253k per year
user experience
user interface
mentoring
ux research
Apply for this position

Scopely is looking for a Principal UX Designer to join an exciting, unannounced project in development. This position is remote within the US or Canada, or in-person at our Culver City hub.

Join a team that is early in its journey to build a new F2P Open World Adventure title with World Class IP. You will own and deliver complete UX for new features and player experiences, collaborating with a wide range of disciplines to turn raw ideas into fully developed designs. Your work will be cross-platform and spanning player types, creating accessible and deep designs for a massive audience on mobile, PC, and beyond.

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating in the mobile games industry, connecting millions of people around the world daily.

What you will do:

  • Own and deliver complete UX for new features and player experiences. Lead the creation of gameplay interactions and feature flows, clearly communicating your ideas through wireframes, flows, prototypes, and design documentation. 

  • Design from first principles, deeply understanding the game genre, analyzing competitive references, and collaborating with UX Research to uncover player needs and motivations. 

  • Use insights to ground your design decisions in evidence and empathy. 

  • Create experiences that are intuitive, accessible, and can be implemented across a variety of platforms.

  • Identify weak points in designs, gaps in thinking, and opportunities to better deliver on our goals by applying critical thinking and a sharp design eye to strengthen solutions

  • Champion UX excellence through craft, delivering clear, consistent, and elegant design solutions that enhance usability and player delight — while balancing technical, gameplay constraints.

  • Collaborate across disciplines, partnering closely with Game Designers, Product Managers, UI Artists, and Engineers when designing features and ensuring successful implementation.

  • Elevate the team, mentoring and supporting junior designers as the UX discipline takes shape, and introducing processes, tools, and standards that scale with the team's growth. 

What we’re looking for:

  • 8+ years of UX experience, particularly in mobile and free-to-play gaming.

  • Multiple shipped titles to showcase your craft, with clearly articulated contributions.

  • Broad application of UX design, moving beyond interface screens and thinking of holistic player experiences. 

  • Strong understanding of game development pipelines, technical constraints, and cross-disciplinary collaboration.

  • Comfort navigating ambiguity — able to proactively define problems, propose solutions, and move work forward in uncharted territory.

  • A culture fit grounded in curiosity, creativity, and teamwork – and big ambitions to build for a massive audience.

For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.

CA, CO, NJ, NY, and WA Annual Salary Range

$169,600—$253,000 USD

Apply for this position
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About the job

Full-time
USA, Canada
Senior Level
$170k-$253k per year
Posted 2 hours ago
user experience
user interface
mentoring
ux research

Apply for this position

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Principal UX Designer

Scopely

Scopely is looking for a Principal UX Designer to join an exciting, unannounced project in development. This position is remote within the US or Canada, or in-person at our Culver City hub.

Join a team that is early in its journey to build a new F2P Open World Adventure title with World Class IP. You will own and deliver complete UX for new features and player experiences, collaborating with a wide range of disciplines to turn raw ideas into fully developed designs. Your work will be cross-platform and spanning player types, creating accessible and deep designs for a massive audience on mobile, PC, and beyond.

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating in the mobile games industry, connecting millions of people around the world daily.

What you will do:

  • Own and deliver complete UX for new features and player experiences. Lead the creation of gameplay interactions and feature flows, clearly communicating your ideas through wireframes, flows, prototypes, and design documentation. 

  • Design from first principles, deeply understanding the game genre, analyzing competitive references, and collaborating with UX Research to uncover player needs and motivations. 

  • Use insights to ground your design decisions in evidence and empathy. 

  • Create experiences that are intuitive, accessible, and can be implemented across a variety of platforms.

  • Identify weak points in designs, gaps in thinking, and opportunities to better deliver on our goals by applying critical thinking and a sharp design eye to strengthen solutions

  • Champion UX excellence through craft, delivering clear, consistent, and elegant design solutions that enhance usability and player delight — while balancing technical, gameplay constraints.

  • Collaborate across disciplines, partnering closely with Game Designers, Product Managers, UI Artists, and Engineers when designing features and ensuring successful implementation.

  • Elevate the team, mentoring and supporting junior designers as the UX discipline takes shape, and introducing processes, tools, and standards that scale with the team's growth. 

What we’re looking for:

  • 8+ years of UX experience, particularly in mobile and free-to-play gaming.

  • Multiple shipped titles to showcase your craft, with clearly articulated contributions.

  • Broad application of UX design, moving beyond interface screens and thinking of holistic player experiences. 

  • Strong understanding of game development pipelines, technical constraints, and cross-disciplinary collaboration.

  • Comfort navigating ambiguity — able to proactively define problems, propose solutions, and move work forward in uncharted territory.

  • A culture fit grounded in curiosity, creativity, and teamwork – and big ambitions to build for a massive audience.

For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.

CA, CO, NJ, NY, and WA Annual Salary Range

$169,600—$253,000 USD

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