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Build and Release Engineer

Scopely

Full-time
Spain, UK, Portugal, Ireland
engineer
python
docker
aws
qa
Apply for this position

Scopely is looking for a Build & Release Engineer to join our talented and ambitious team in either Ireland, Spain, Portugal or the UK on a hybrid/remote basis.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

We are in the early stages of development on an ambitious, unannounced Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey.

What You Will Do 

  • Build & Release Practices: Provide expert guidance and hands-on support for building and releasing Unity 3D games and cloud-based backend systems

  • Ensure Pipeline Excellence: Maintain the stability, security, and reliability of CI/CD pipelines supporting all areas of game development

  • Drive Cross-Functional Collaboration: Work closely with game developers, QA, operations, and leadership to ensure smooth communication and alignment across teams

  • Automate for Efficiency: Design and implement tools and processes to automate workflows, improve reproducibility, and boost development productivity

  • Build System Observability: Monitor, audit, and report on build systems using observability and alerting tools integrated throughout the CI/CD lifecycle

  • Enhance Engineering Workflows: Participate in code reviews and CI/CD tooling discussions to streamline engineering practices and improve team effectiveness by reducing toil work

What We’re Looking For

  • Game Development Experience: Prior experience in the gaming industry, particularly with Unity 3D game development pipelines, is a strong plus

  • Build & Release Expertise: Proven experience in a build/release engineering role, with a strong grasp of CI/CD best practices, particularly for Unity 3D and Cloud services, this is a MUST

  • Version Control & CI Platforms: Solid experience with Git and build systems like GitLab CI/CD or GitHub Actions (GitLab strongly preferred), this is a MUST

  • Workflow Automation: Experience designing automated testing and development workflows with proficiency in scripting and automation using languages such as Python and Bash, this is a MUST

  • Containerization & Orchestration: Strong knowledge of Docker and container orchestration platforms such as AWS ECS or EKS

  • Monitoring & Observability: Hands-on experience with tools like ELK Stack, Grafana, Prometheus, or Datadog to monitor CI/CD systems

  • Cloud Platform Knowledge: Professional experience with public cloud services (preferably AWS) for provisioning and managing build environments

  • Infrastructure as Code: Experience using tools like Terraform, Terragrunt, or Packer to define and manage infrastructure

  • Systems Troubleshooting: Ability to diagnose and resolve issues across various operating systems and environments; solid understanding of networking and security concepts

  • DevSecOps Mindset: Awareness of DevSecOps practices and how to embed security into CI/CD workflows

  • Strong Communicator: Excellent interpersonal skills with the ability to collaborate effectively across technical and non-technical teams

  • Adaptable & Agile: Comfortable working in fast-paced environments with evolving priorities and technologies

At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that!   We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!

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About the job

Full-time
Spain, UK, Portugal, Ireland
Posted 1 day ago
engineer
python
docker
aws
qa

Apply for this position

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Build and Release Engineer

Scopely

Scopely is looking for a Build & Release Engineer to join our talented and ambitious team in either Ireland, Spain, Portugal or the UK on a hybrid/remote basis.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

We are in the early stages of development on an ambitious, unannounced Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey.

What You Will Do 

  • Build & Release Practices: Provide expert guidance and hands-on support for building and releasing Unity 3D games and cloud-based backend systems

  • Ensure Pipeline Excellence: Maintain the stability, security, and reliability of CI/CD pipelines supporting all areas of game development

  • Drive Cross-Functional Collaboration: Work closely with game developers, QA, operations, and leadership to ensure smooth communication and alignment across teams

  • Automate for Efficiency: Design and implement tools and processes to automate workflows, improve reproducibility, and boost development productivity

  • Build System Observability: Monitor, audit, and report on build systems using observability and alerting tools integrated throughout the CI/CD lifecycle

  • Enhance Engineering Workflows: Participate in code reviews and CI/CD tooling discussions to streamline engineering practices and improve team effectiveness by reducing toil work

What We’re Looking For

  • Game Development Experience: Prior experience in the gaming industry, particularly with Unity 3D game development pipelines, is a strong plus

  • Build & Release Expertise: Proven experience in a build/release engineering role, with a strong grasp of CI/CD best practices, particularly for Unity 3D and Cloud services, this is a MUST

  • Version Control & CI Platforms: Solid experience with Git and build systems like GitLab CI/CD or GitHub Actions (GitLab strongly preferred), this is a MUST

  • Workflow Automation: Experience designing automated testing and development workflows with proficiency in scripting and automation using languages such as Python and Bash, this is a MUST

  • Containerization & Orchestration: Strong knowledge of Docker and container orchestration platforms such as AWS ECS or EKS

  • Monitoring & Observability: Hands-on experience with tools like ELK Stack, Grafana, Prometheus, or Datadog to monitor CI/CD systems

  • Cloud Platform Knowledge: Professional experience with public cloud services (preferably AWS) for provisioning and managing build environments

  • Infrastructure as Code: Experience using tools like Terraform, Terragrunt, or Packer to define and manage infrastructure

  • Systems Troubleshooting: Ability to diagnose and resolve issues across various operating systems and environments; solid understanding of networking and security concepts

  • DevSecOps Mindset: Awareness of DevSecOps practices and how to embed security into CI/CD workflows

  • Strong Communicator: Excellent interpersonal skills with the ability to collaborate effectively across technical and non-technical teams

  • Adaptable & Agile: Comfortable working in fast-paced environments with evolving priorities and technologies

At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that!   We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!

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