Build and Release Engineer
Scopely is looking for a Build & Release Engineer to join our talented and ambitious team in either Ireland, Spain, Portugal or the UK on a hybrid/remote basis.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
We are in the early stages of development on an ambitious, unannounced Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey
What You Will Do
Provide technical guidance and support to development teams related with build and release of Unity 3D games and supporting CICD pipelines
Ensure the stability, security, reliability of the execution and operation of build pipelines that support the development of all areas of the game
Collaborate with cross-functional teams, including game development, QA, operations and the management team to drive effective communication, collaboration and stakeholder management
Development of automation tools and processes targeting reproducibility of procedures and development efficiency
Monitoring, auditing and reporting of the Build systems and processes, by incorporating observability and alerts through all CICD lifecycle and infrastructure
Participate code reviews, development processes related with CICD pipelines and automation tools to improve the effectiveness of engineering team members
What We’re Looking For
Highly experienced in a build and release role, with solid understanding of software build and release processes, including CI/CD best practices, specifically for Unity 3D games
Professional experience and high proficiency in programing languages and scripting for automation (i.e. python, bash)
Experience with observability tools (ELK, Grafana, Prometheus, Datadog) to monitor and alert CICD stability
Experience with version control systems, such as Git, and build management tools such as Jenkins, GitLab, Maven or Gradle
Knowledge of Unity integrations in CI systems, experience with languages such as groovy will be valuable
Professional experience using Infrastructure as Code tools, bonus for use of Terraform / Terragrunt / Packer
Professional experience using public Cloud systems to provision resources to support build and release development and processes, preferable AWS
Professional knowledge of Docker as well as integration of container orchestration technologies for CICD pipelines (AWS ECS, AWS EKS)
Able to troubleshoot compute and execution environments in different platforms and operating systems, understanding of networking, security concepts
Knowledge of DevSecOps principles and practices
Strong interpersonal and communication skills, enabling productive collaboration with team members, peers, and management
Comfortable working in a fast-paced, agile environment that embraces change and innovation
Experience in the gaming industry, especially with Unity 3D game development and release processes, is preferred
Demonstrated ability to collaborate and work effectively with cross-functional teams
Experience with processes for automated testing and automating workflows
About the job
Apply for this position
Build and Release Engineer
Scopely is looking for a Build & Release Engineer to join our talented and ambitious team in either Ireland, Spain, Portugal or the UK on a hybrid/remote basis.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
We are in the early stages of development on an ambitious, unannounced Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey
What You Will Do
Provide technical guidance and support to development teams related with build and release of Unity 3D games and supporting CICD pipelines
Ensure the stability, security, reliability of the execution and operation of build pipelines that support the development of all areas of the game
Collaborate with cross-functional teams, including game development, QA, operations and the management team to drive effective communication, collaboration and stakeholder management
Development of automation tools and processes targeting reproducibility of procedures and development efficiency
Monitoring, auditing and reporting of the Build systems and processes, by incorporating observability and alerts through all CICD lifecycle and infrastructure
Participate code reviews, development processes related with CICD pipelines and automation tools to improve the effectiveness of engineering team members
What We’re Looking For
Highly experienced in a build and release role, with solid understanding of software build and release processes, including CI/CD best practices, specifically for Unity 3D games
Professional experience and high proficiency in programing languages and scripting for automation (i.e. python, bash)
Experience with observability tools (ELK, Grafana, Prometheus, Datadog) to monitor and alert CICD stability
Experience with version control systems, such as Git, and build management tools such as Jenkins, GitLab, Maven or Gradle
Knowledge of Unity integrations in CI systems, experience with languages such as groovy will be valuable
Professional experience using Infrastructure as Code tools, bonus for use of Terraform / Terragrunt / Packer
Professional experience using public Cloud systems to provision resources to support build and release development and processes, preferable AWS
Professional knowledge of Docker as well as integration of container orchestration technologies for CICD pipelines (AWS ECS, AWS EKS)
Able to troubleshoot compute and execution environments in different platforms and operating systems, understanding of networking, security concepts
Knowledge of DevSecOps principles and practices
Strong interpersonal and communication skills, enabling productive collaboration with team members, peers, and management
Comfortable working in a fast-paced, agile environment that embraces change and innovation
Experience in the gaming industry, especially with Unity 3D game development and release processes, is preferred
Demonstrated ability to collaborate and work effectively with cross-functional teams
Experience with processes for automated testing and automating workflows