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Associate Technical Director, Build & Automation - Monopoly GO!

Scopely

Full-time
Spain
automation
director
aws
cloud
leadership
Apply for this position

Scopely is looking for an Associate Technical Director, Build and Automation to join our Monopoly GO! game team working on a hybrid basis out of our Barcelona studio hub, or remotely from within the Spain.

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily

Monopoly GO! is a key franchise that has become Scopely’s largest game, enjoyed by millions of players. The team is based in Canada, Europe and the US, and works every day to create captivating new experiences for our players.    What You Will Do

  • Lead the strategic vision, architectural design, and technical direction for build systems, release automation, and CI/CD infrastructure, ensuring they scale effectively with the needs of a high-growth, live mobile game

  • Act as the technical owner of the studio’s automation and release platforms, shaping the roadmap, driving key initiatives, and aligning engineering investments with business impact

  • Manage and mentor a global team of build and release engineers, fostering a culture of ownership, high performance, and continuous improvement while guiding career growth and technical

  • developmentCollaborate cross-functionally with engineering, QA, production, and operations teams to define and optimize build and deployment workflows, ensuring fast, stable, and secure releases

  • Define, maintain, and evolve tooling and pipelines for Unity-based development, supporting rapid iteration, large-scale testing, and streamlined developer workflows across multiple platforms

  • Drive improvements in build reliability, performance, and cost-efficiency through continuous analysis and refinement of CI/CD processes

  • Champion technical excellence, automation best practices, and long-term system health, serving as a key technical voice in studio-wide engineering discussions and decision-making

What We’re Looking For   

  • Proven experience in a technical leadership role focused on infrastructure, build engineering, or developer tooling within a high-scale production environment

  • Strong background in CI/CD systems and practices, with hands-on experience using tools such as GitHub Actions, Bamboo, TeamCity, or similar

  • Deep understanding of cloud infrastructure and deployment environments, with experience in AWS, Google Cloud, or equivalent platforms

  • Proficient in C# with strong programming fundamentals and a focus on performance, reliability, and maintainability

  • Experience with Unity and familiarity with build challenges specific to Unity-based development

  • Comfortable working in and improving release processes for live service mobile games, including version control, branching strategies, and automated deployment pipelines

  • Familiarity with observability and monitoring tools like DataDog, Kibana, New Relic, and Bugsnag

  • Demonstrated ability to lead, mentor, and manage engineers while driving complex cross-functional initiatives

  • Passion for games and a commitment to delivering excellent player experiences

 

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About the job

Full-time
Spain
Posted 1 day ago
automation
director
aws
cloud
leadership

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Associate Technical Director, Build & Automation - Monopoly GO!

Scopely

Scopely is looking for an Associate Technical Director, Build and Automation to join our Monopoly GO! game team working on a hybrid basis out of our Barcelona studio hub, or remotely from within the Spain.

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily

Monopoly GO! is a key franchise that has become Scopely’s largest game, enjoyed by millions of players. The team is based in Canada, Europe and the US, and works every day to create captivating new experiences for our players.    What You Will Do

  • Lead the strategic vision, architectural design, and technical direction for build systems, release automation, and CI/CD infrastructure, ensuring they scale effectively with the needs of a high-growth, live mobile game

  • Act as the technical owner of the studio’s automation and release platforms, shaping the roadmap, driving key initiatives, and aligning engineering investments with business impact

  • Manage and mentor a global team of build and release engineers, fostering a culture of ownership, high performance, and continuous improvement while guiding career growth and technical

  • developmentCollaborate cross-functionally with engineering, QA, production, and operations teams to define and optimize build and deployment workflows, ensuring fast, stable, and secure releases

  • Define, maintain, and evolve tooling and pipelines for Unity-based development, supporting rapid iteration, large-scale testing, and streamlined developer workflows across multiple platforms

  • Drive improvements in build reliability, performance, and cost-efficiency through continuous analysis and refinement of CI/CD processes

  • Champion technical excellence, automation best practices, and long-term system health, serving as a key technical voice in studio-wide engineering discussions and decision-making

What We’re Looking For   

  • Proven experience in a technical leadership role focused on infrastructure, build engineering, or developer tooling within a high-scale production environment

  • Strong background in CI/CD systems and practices, with hands-on experience using tools such as GitHub Actions, Bamboo, TeamCity, or similar

  • Deep understanding of cloud infrastructure and deployment environments, with experience in AWS, Google Cloud, or equivalent platforms

  • Proficient in C# with strong programming fundamentals and a focus on performance, reliability, and maintainability

  • Experience with Unity and familiarity with build challenges specific to Unity-based development

  • Comfortable working in and improving release processes for live service mobile games, including version control, branching strategies, and automated deployment pipelines

  • Familiarity with observability and monitoring tools like DataDog, Kibana, New Relic, and Bugsnag

  • Demonstrated ability to lead, mentor, and manage engineers while driving complex cross-functional initiatives

  • Passion for games and a commitment to delivering excellent player experiences

 

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