Staff Engineer_Monopoly GO
Scopely is looking for a Staff Engineer to join our Monopoly GO! Customer Support Tools team working remotely either from Spain, the UK or Ireland.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.
Monopoly GO! is our new casual game and a key franchise that has just become Scopely’s largest game, enjoyed by millions of players. The team is based in Europe and the US, and works every day to create captivating new experiences for our players.
What You Will Do You will have the opportunity to lead & work in one of our game teams, developing new features with our talented team and contributing to a game that is played by millions of players around the world. You will be responsible for:
Lead a team of Engineers, setting clear expectations and providing continuous feedback, coaching, and mentoring to ensure success and growth
Working closely with feature owners, the game design team and other development teams to implement new features and technological pipelines for Monopoly GO!
Driving the implementation of online game mechanics and system processes using Unity and C#
Ensuring technical performance is “Best-in-Class” throughout development
Writing automated, high-quality tests (unit, integration,load, etc.) and working with QA teams to improve gameplay experience, curtail exploits and ensure that everything works smoothly
Reviewing Technical Design Documents and provide feedback and guidance to other engineers
Collaborating and communicating with cross-functional departments including: game design, qa, etc.
Participating in a strong engineering team and culture
Live game support & troubleshooting
Contributing to technical plans and discussing the workflows and requirements with stakeholders
Implementing tools to empower our liveops and game design teams in the creation of new and exciting game-play experiences
What We’re Looking For
6+ years as part of a professional game development team or other relevant area
Experience managing people, driving 1:1s and performance reviews, doing follow ups and providing regular feedback to direct reports
Experience driving and leading the technical execution of complex and interdisciplinary developments
Mastery of C# or another OO language, including experience with asynchronous and multi-threaded programming paradigms
Experience with and knowledge of Unity Game Engine or a similar technology (i.e. Unreal Engine)
Hands-on experience with cloud computing (AWS, GCP...) and low-latency, high-scale distributed systems
Strong computer science and engineering fundamentals (data structures, concurrency, design patterns, algorithms)
Strong understanding of game framework architecture at scale, maintainability over time, robust API design, etc.
Strong knowledge of application design best patterns and practices; understanding of maintainability concerns when designing and implementing applications, both for server and client
Solid understanding of mobile networking best practices: request limiting, request caching, batching, content aggregation, minification, integrating with rest and TCP/UDP services, etc.
Experience with asynchronous, multi-threaded, parallel programming paradigms and other techniques to maximize UI responsiveness and do operations in background
Experience and understanding around client-side testing, like unit, functional or integration testing
Enjoy solving complex technical problems, especially in large systems
Willingness to learn and work with new technologies
You’re a great tech communicator who knows how to share knowledge with non-technical people
You have a desire to seek out and take on user feedback to drive world class application development
A passion for games
Bonus Points
Experience building your own games as personal projects or game jams
Experience with asset pipelines: asset bundles, dependency management, etc
Mobile experience (iOS and Android): ability to debug native device issues, strong understanding of hardware and platform limitations, performance metrics, etc
Experience with AWS, Docker, Kibana, Ansible
Experience with automated testing
At Scopely, we believe in creating a supportive work environment where everyone is treated with respect and inclusivity. We welcome individuals from all backgrounds and are committed to providing equal employment opportunities regardless of age, race, ethnicity, gender, sexual orientation, religion, disability, or any other protected status.
Staff Engineer_Monopoly GO
Scopely is looking for a Staff Engineer to join our Monopoly GO! Customer Support Tools team working remotely either from Spain, the UK or Ireland.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.
Monopoly GO! is our new casual game and a key franchise that has just become Scopely’s largest game, enjoyed by millions of players. The team is based in Europe and the US, and works every day to create captivating new experiences for our players.
What You Will Do You will have the opportunity to lead & work in one of our game teams, developing new features with our talented team and contributing to a game that is played by millions of players around the world. You will be responsible for:
Lead a team of Engineers, setting clear expectations and providing continuous feedback, coaching, and mentoring to ensure success and growth
Working closely with feature owners, the game design team and other development teams to implement new features and technological pipelines for Monopoly GO!
Driving the implementation of online game mechanics and system processes using Unity and C#
Ensuring technical performance is “Best-in-Class” throughout development
Writing automated, high-quality tests (unit, integration,load, etc.) and working with QA teams to improve gameplay experience, curtail exploits and ensure that everything works smoothly
Reviewing Technical Design Documents and provide feedback and guidance to other engineers
Collaborating and communicating with cross-functional departments including: game design, qa, etc.
Participating in a strong engineering team and culture
Live game support & troubleshooting
Contributing to technical plans and discussing the workflows and requirements with stakeholders
Implementing tools to empower our liveops and game design teams in the creation of new and exciting game-play experiences
What We’re Looking For
6+ years as part of a professional game development team or other relevant area
Experience managing people, driving 1:1s and performance reviews, doing follow ups and providing regular feedback to direct reports
Experience driving and leading the technical execution of complex and interdisciplinary developments
Mastery of C# or another OO language, including experience with asynchronous and multi-threaded programming paradigms
Experience with and knowledge of Unity Game Engine or a similar technology (i.e. Unreal Engine)
Hands-on experience with cloud computing (AWS, GCP...) and low-latency, high-scale distributed systems
Strong computer science and engineering fundamentals (data structures, concurrency, design patterns, algorithms)
Strong understanding of game framework architecture at scale, maintainability over time, robust API design, etc.
Strong knowledge of application design best patterns and practices; understanding of maintainability concerns when designing and implementing applications, both for server and client
Solid understanding of mobile networking best practices: request limiting, request caching, batching, content aggregation, minification, integrating with rest and TCP/UDP services, etc.
Experience with asynchronous, multi-threaded, parallel programming paradigms and other techniques to maximize UI responsiveness and do operations in background
Experience and understanding around client-side testing, like unit, functional or integration testing
Enjoy solving complex technical problems, especially in large systems
Willingness to learn and work with new technologies
You’re a great tech communicator who knows how to share knowledge with non-technical people
You have a desire to seek out and take on user feedback to drive world class application development
A passion for games
Bonus Points
Experience building your own games as personal projects or game jams
Experience with asset pipelines: asset bundles, dependency management, etc
Mobile experience (iOS and Android): ability to debug native device issues, strong understanding of hardware and platform limitations, performance metrics, etc
Experience with AWS, Docker, Kibana, Ansible
Experience with automated testing
At Scopely, we believe in creating a supportive work environment where everyone is treated with respect and inclusivity. We welcome individuals from all backgrounds and are committed to providing equal employment opportunities regardless of age, race, ethnicity, gender, sexual orientation, religion, disability, or any other protected status.