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Software Engineer, C++

Figma

Full-time
USA
$149k-$350k per year
software engineering
engineer
documentation
Apply for this position

As a Software Engineer, you'll work on some of the most technically challenging and impactful parts of our product. You will be developing high-performance client-side systems in C++/WebAssembly, extending the multiplayer protocols that make collaborative design possible, and building out the communications layer between C++ and Javascript. Your contributions will help push the boundaries of what's possible in the browser. You'll also help shape our user experience by building features that are fast, accessible, and intuitive—even in the face of complex data models and intermittent connectivity.

This is a highly collaborative role: you'll partner closely with designers, product managers, and other engineers to plan, build, and iterate on features that serve millions of users around the world. Whether you're optimizing our core engine, building authoring tools, or crafting new platform abstractions, your work will be key to advancing the future of design.

This is a full-time role that can be held from one of our US hubs or remotely in the United States.

What you’ll do at Figma:

  • Build core features and frontend infrastructure in a real-time, multiplayer system with a complex in-memory data model (SceneGraph)

  • Optimize performance and memory usage to deliver a fast, reliable UX in the browser using C++/WebAssembly and TypeScript

  • Extend our core C++ engine and multiplayer protocols to support scalable design systems, branching/merging flows, and advanced collaboration modes

  • Design and build APIs and tooling to allow product teams to build against our platform with ease and confidence

  • Contribute to accessibility strategy and implementation, ensuring our tools are usable by all

  • Collaborate regularly with cross-functional partners across product, design, and engineering to plan and execute high-impact projects

  • Write clear, maintainable code and documentation, and contribute to architectural decisions

  • Mentor and support other engineers through pairing, code review, and feedback

  • Help drive recruitment and shape our inclusive, high-performance engineering culture

We’d love to hear from you if you have:

  • 4+ years of professional Software Engineering experience shipping user-facing features or products

  • Strong programming skills in one or more languages relevant to our frontend such as TypeScript, C++, React, Go, Rust, or Python

  • Experience working with web-based applications, browser performance, or real-time collaborative systems

  • A track record of working collaboratively across teams and disciplines to deliver complex technical projects

While it’s not required, it’s an added plus if you also have:

  • 2+ years of experience in a technical lead role, especially across multiple teams

  • Experience with game engines, rendering systems, or other performance-critical applications

  • Background in developer platforms or API design

  • Familiarity with WebAssembly, browser internals, or C++ in a frontend context

  • Passion for crafting collaborative tools and creative workflows

  • A strong product mindset and attention to user experience

  • A commitment to continuous learning, inclusion, and helping others grow

At Figma, one of our values is Grow as you go. We believe in hiring smart, curious people who are excited to learn and develop their skills. If you’re excited about this role but your past experience doesn’t align perfectly with the points outlined in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles.

Pay Transparency Disclosure

If based in Figma’s San Francisco or New York hub offices, this role has the annual base salary range stated below.    

Job level and actual compensation will be decided based on factors including, but not limited to, individual qualifications objectively assessed during the interview process (including skills and prior relevant experience, potential impact, and scope of role), market demands, and specific work location. The listed range is a guideline, and the range for this role may be modified. For roles that are available to be filled remotely, the pay range is localized according to employee work location by a factor of between 80% and 100% of range. Please discuss your specific work location with your recruiter for more information. 

Figma offers equity to employees, as well a competitive package of additional benefits, including health, dental & vision, retirement with company contribution, parental leave & reproductive or family planning support, mental health & wellness benefits, generous PTO, company recharge days, a learning & development stipend, a work from home stipend, and cell phone reimbursement.  Figma also offers sales incentive pay for most sales roles and an annual bonus plan for eligible non-sales roles. Figma’s compensation and benefits are subject to change and may be modified in the future.

Annual Base Salary Range (SF/NY Hub):

$149,000—$350,000 USD

Apply for this position
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About the job

Full-time
USA
$149k-$350k per year
19 Applicants
Posted 4 days ago
software engineering
engineer
documentation

Apply for this position

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Software Engineer, C++

Figma

As a Software Engineer, you'll work on some of the most technically challenging and impactful parts of our product. You will be developing high-performance client-side systems in C++/WebAssembly, extending the multiplayer protocols that make collaborative design possible, and building out the communications layer between C++ and Javascript. Your contributions will help push the boundaries of what's possible in the browser. You'll also help shape our user experience by building features that are fast, accessible, and intuitive—even in the face of complex data models and intermittent connectivity.

This is a highly collaborative role: you'll partner closely with designers, product managers, and other engineers to plan, build, and iterate on features that serve millions of users around the world. Whether you're optimizing our core engine, building authoring tools, or crafting new platform abstractions, your work will be key to advancing the future of design.

This is a full-time role that can be held from one of our US hubs or remotely in the United States.

What you’ll do at Figma:

  • Build core features and frontend infrastructure in a real-time, multiplayer system with a complex in-memory data model (SceneGraph)

  • Optimize performance and memory usage to deliver a fast, reliable UX in the browser using C++/WebAssembly and TypeScript

  • Extend our core C++ engine and multiplayer protocols to support scalable design systems, branching/merging flows, and advanced collaboration modes

  • Design and build APIs and tooling to allow product teams to build against our platform with ease and confidence

  • Contribute to accessibility strategy and implementation, ensuring our tools are usable by all

  • Collaborate regularly with cross-functional partners across product, design, and engineering to plan and execute high-impact projects

  • Write clear, maintainable code and documentation, and contribute to architectural decisions

  • Mentor and support other engineers through pairing, code review, and feedback

  • Help drive recruitment and shape our inclusive, high-performance engineering culture

We’d love to hear from you if you have:

  • 4+ years of professional Software Engineering experience shipping user-facing features or products

  • Strong programming skills in one or more languages relevant to our frontend such as TypeScript, C++, React, Go, Rust, or Python

  • Experience working with web-based applications, browser performance, or real-time collaborative systems

  • A track record of working collaboratively across teams and disciplines to deliver complex technical projects

While it’s not required, it’s an added plus if you also have:

  • 2+ years of experience in a technical lead role, especially across multiple teams

  • Experience with game engines, rendering systems, or other performance-critical applications

  • Background in developer platforms or API design

  • Familiarity with WebAssembly, browser internals, or C++ in a frontend context

  • Passion for crafting collaborative tools and creative workflows

  • A strong product mindset and attention to user experience

  • A commitment to continuous learning, inclusion, and helping others grow

At Figma, one of our values is Grow as you go. We believe in hiring smart, curious people who are excited to learn and develop their skills. If you’re excited about this role but your past experience doesn’t align perfectly with the points outlined in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles.

Pay Transparency Disclosure

If based in Figma’s San Francisco or New York hub offices, this role has the annual base salary range stated below.    

Job level and actual compensation will be decided based on factors including, but not limited to, individual qualifications objectively assessed during the interview process (including skills and prior relevant experience, potential impact, and scope of role), market demands, and specific work location. The listed range is a guideline, and the range for this role may be modified. For roles that are available to be filled remotely, the pay range is localized according to employee work location by a factor of between 80% and 100% of range. Please discuss your specific work location with your recruiter for more information. 

Figma offers equity to employees, as well a competitive package of additional benefits, including health, dental & vision, retirement with company contribution, parental leave & reproductive or family planning support, mental health & wellness benefits, generous PTO, company recharge days, a learning & development stipend, a work from home stipend, and cell phone reimbursement.  Figma also offers sales incentive pay for most sales roles and an annual bonus plan for eligible non-sales roles. Figma’s compensation and benefits are subject to change and may be modified in the future.

Annual Base Salary Range (SF/NY Hub):

$149,000—$350,000 USD

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