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Senior UX Designer - Star Trek Fleet Command

Scopely

Full-time
Spain, UK, Ireland, Portugal
user experience
game development
creative
Apply for this position

Scopely is looking for a Senior UX Designer to join our Star Trek Fleet Command team within our Midcore division in Barcelona, Dublin, United Kingdom or Portugal on a remote/hybrid basis.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

Star Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in-house developed 4X Strategy MMO has continually evolved, earning its place as one of the top-grossing games on the market.

What You Will Do

  • Own and deliver complete UX for new features and player experiences, turning ideas into fully developed designs that meet the experience targets of the product.

  • Build deep knowledge of the game to effectively step into the player’s shoes and ground your design decisions in real player perspectives and experiences.

  • Find relevant references and comps, deconstructing them to uncover inspiration and common pitfalls.

  • Visualise ideas by producing a range of design deliverables that communicate your thinking and design intent. This includes sketches, low to medium fidelity wireframes, user flows, and interactive UX prototypes.

  • Identify weak points in designs, gaps in thinking, and opportunities to better deliver on goals by applying critical thinking and a sharp design eye to strengthen solutions.

  • Work closely with product teams, game designers and artists to refine ideas and stay aligned throughout development. Proactively share work, keep the right people informed, and provide relevant information when it’s needed.

  • Leverage feedback, data, and other insights to refine designs—not just to react, but to reflect and make intentional improvements.

  • Support long-term product and UX consistency through your design work by drawing on developed knowledge of our design principles and patterns.

What We're Looking For

  • 5+ years of experience specialising in Game UX development, with a track record of delivering features or initiatives from concept to implementation.

  • Confidence in navigating ambiguity, with the ability to identify next steps, recognise blockers, and take initiative to move work forward.

  • A solutions-oriented mindset that goes beyond identifying problems, bringing thoughtful, creative problem solving to the table.

  • A strong understanding of game development norms and pipelines, including how to design with technical constraints, implementation realities, and cross-discipline workflows in mind.

  • A fit for a culture built on curiosity, improvement, creativity, and collaboration, paired with a genuine passion for both playing and making games that fuels thoughtful, player-centered design.

At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that!   We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!

Please ensure that the résumé/CV you attach is written in English.

Apply for this position
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About the job

Full-time
Spain, UK, Ireland, Portugal
Posted 4 hours ago
user experience
game development
creative

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Senior UX Designer - Star Trek Fleet Command

Scopely

Scopely is looking for a Senior UX Designer to join our Star Trek Fleet Command team within our Midcore division in Barcelona, Dublin, United Kingdom or Portugal on a remote/hybrid basis.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

Star Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in-house developed 4X Strategy MMO has continually evolved, earning its place as one of the top-grossing games on the market.

What You Will Do

  • Own and deliver complete UX for new features and player experiences, turning ideas into fully developed designs that meet the experience targets of the product.

  • Build deep knowledge of the game to effectively step into the player’s shoes and ground your design decisions in real player perspectives and experiences.

  • Find relevant references and comps, deconstructing them to uncover inspiration and common pitfalls.

  • Visualise ideas by producing a range of design deliverables that communicate your thinking and design intent. This includes sketches, low to medium fidelity wireframes, user flows, and interactive UX prototypes.

  • Identify weak points in designs, gaps in thinking, and opportunities to better deliver on goals by applying critical thinking and a sharp design eye to strengthen solutions.

  • Work closely with product teams, game designers and artists to refine ideas and stay aligned throughout development. Proactively share work, keep the right people informed, and provide relevant information when it’s needed.

  • Leverage feedback, data, and other insights to refine designs—not just to react, but to reflect and make intentional improvements.

  • Support long-term product and UX consistency through your design work by drawing on developed knowledge of our design principles and patterns.

What We're Looking For

  • 5+ years of experience specialising in Game UX development, with a track record of delivering features or initiatives from concept to implementation.

  • Confidence in navigating ambiguity, with the ability to identify next steps, recognise blockers, and take initiative to move work forward.

  • A solutions-oriented mindset that goes beyond identifying problems, bringing thoughtful, creative problem solving to the table.

  • A strong understanding of game development norms and pipelines, including how to design with technical constraints, implementation realities, and cross-discipline workflows in mind.

  • A fit for a culture built on curiosity, improvement, creativity, and collaboration, paired with a genuine passion for both playing and making games that fuels thoughtful, player-centered design.

At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that!   We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!

Please ensure that the résumé/CV you attach is written in English.

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