Senior Gameplay Engineer - Combat
Company Description
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for a Senior Gameplay Engineer - Combat to join our team to work on Project Sirius - an original video game combining beloved aspects of The Witcher world with immersive multiplayer gameplay.
In this role you will collaborate with our team working in Unreal Engine 5 to build new mechanics and features to generate compelling gameplay. You’ll be in charge of defining, building, and maintaining the core system of character ability management.
Daily Responsibilities:
Work closely with designers and animators to fulfill the vision of the game
Build and maintain solid and flexible gameplay systems that work in both singleplayer and multiplayer.
Write high-quality code that is optimized, bug-free, and aligned with project goals.
Qualifications
At least 10 years of professional experience as a programmer within the games industry.
Proficiency in C++ programming and knowledge of Unreal Engine.
Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology.
Extensive multiplayer experience.
Knowledge of game engine architecture and algorithms.
Thorough multi-threaded programming skills.
Excellent communication skills: We have a multilingual and multicultural working environment and the ability to communicate across language and time zone barriers is essential.
Nice to have:
Shipped at least one Unreal-based project for Xbox, Playstation consoles.
Experience using GAS
Additional Information
This job can be hybrid/in-office from Boston or fully remote from anywhere in USA or Canada.
Health & Well-being
Company paid medical healthcare (dental vision & mental).
Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
No dress-code — we like to keep it casual.
401K with employer matching.
Gym Membership Reimbursement.
Perks & Professional Growth
Flexible working hours.
Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
Merch — gifts for newborn rebels and regular chances to nab some cool swag!
A welcome pack filled with goodies — to help you feel right at home once you join the team.
Life in the Office
Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
If you have observed any irregularities in our recruitment process please click here to report them.
About the job
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Senior Gameplay Engineer - Combat
Company Description
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for a Senior Gameplay Engineer - Combat to join our team to work on Project Sirius - an original video game combining beloved aspects of The Witcher world with immersive multiplayer gameplay.
In this role you will collaborate with our team working in Unreal Engine 5 to build new mechanics and features to generate compelling gameplay. You’ll be in charge of defining, building, and maintaining the core system of character ability management.
Daily Responsibilities:
Work closely with designers and animators to fulfill the vision of the game
Build and maintain solid and flexible gameplay systems that work in both singleplayer and multiplayer.
Write high-quality code that is optimized, bug-free, and aligned with project goals.
Qualifications
At least 10 years of professional experience as a programmer within the games industry.
Proficiency in C++ programming and knowledge of Unreal Engine.
Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology.
Extensive multiplayer experience.
Knowledge of game engine architecture and algorithms.
Thorough multi-threaded programming skills.
Excellent communication skills: We have a multilingual and multicultural working environment and the ability to communicate across language and time zone barriers is essential.
Nice to have:
Shipped at least one Unreal-based project for Xbox, Playstation consoles.
Experience using GAS
Additional Information
This job can be hybrid/in-office from Boston or fully remote from anywhere in USA or Canada.
Health & Well-being
Company paid medical healthcare (dental vision & mental).
Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
No dress-code — we like to keep it casual.
401K with employer matching.
Gym Membership Reimbursement.
Perks & Professional Growth
Flexible working hours.
Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
Merch — gifts for newborn rebels and regular chances to nab some cool swag!
A welcome pack filled with goodies — to help you feel right at home once you join the team.
Life in the Office
Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
If you have observed any irregularities in our recruitment process please click here to report them.