Senior Game Engineer_Monopoly GO
To see similar active jobs please follow this link: Remote Development jobs
Scopely is looking for a Senior Full Stack Engineer to serve on and elevate our new casual game, Monopoly GO!, remotely from Spain, the UK, or Ireland.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
The Monopoly GO! team is one of our key franchises and has just become one of Scopely’s largest games. The teams sit globally, with the bulk of their members located throughout Spain and the US.
What You’ll Do
Driving the implementation of online game mechanics and system processes using Unity and C#
Ensuring technical performance is “Best-in-Class” throughout development
Writing automated, high-quality tests (unit, integration,load, etc.) and working with QA teams to improve gameplay experience, curtail exploits and ensure that everything works smoothly
Working closely with feature owners, the game design team and other development teams to implement new features and technological pipelines for Monopoly GO!
Reviewing Technical Design Documents, Code Reviews and test suites to collaborate and share feedback with other engineers
Collaborating and communicating with cross-functional departments including: game design, qa, etc.
Participating in a strong engineering team and culture
Live game support & troubleshooting
Contributing to technical plans and discussing the workflows and requirements with stakeholders
Implementing tools to empower our liveops and game design teams in the creation of new and exciting game-play experiences
What We’re Looking For
5+ years as a software developer preferred
Our codestack is entirely C# based so we’re looking for experience in one of the following areas and a drive to learn more
Extensive experience with Unity, including proficiency in C# scripting and a deep understanding of the Unity Editor and development tools.
Strong expertise in building backend systems using C# and familiarity with designing and working with APIs.
Extra points for both!
Solid knowledge of software engineering principles, design patterns, and best practices for scalable and maintainable code
Previous experience working on mobile game projects is desirable
Excellent problem-solving and analytical skills, with a keen eye for detail and a proactive mindset
Strong communication and interpersonal skills, with the ability to collaborate effectively with cross-functional teams
Passion for staying updated on emerging technologies and a drive to innovate within the game development industry
Comfortable using debugging techniques to investigate and resolve issues efficiently
Experience with version control software
Experience working in Agile environments (e.g. Scrum or Kanban)
Bonus Points
Experience building your own games as personal projects or game jams
Experience with asset pipelines: asset bundles, dependency management, etc
Mobile experience (iOS and Android): ability to debug native device issues, strong understanding of hardware and platform limitations, performance metrics, etc
Experience with AWS, Docker, Kibana, Ansible
Experience with automated testing
At Scopely, we believe in creating a supportive work environment where everyone is treated with respect and inclusivity. We welcome individuals from all backgrounds and are committed to providing equal employment opportunities regardless of age, race, ethnicity, gender, sexual orientation, religion, disability, or any other protected status.
About the job
Senior Game Engineer_Monopoly GO
To see similar active jobs please follow this link: Remote Development jobs
Scopely is looking for a Senior Full Stack Engineer to serve on and elevate our new casual game, Monopoly GO!, remotely from Spain, the UK, or Ireland.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
The Monopoly GO! team is one of our key franchises and has just become one of Scopely’s largest games. The teams sit globally, with the bulk of their members located throughout Spain and the US.
What You’ll Do
Driving the implementation of online game mechanics and system processes using Unity and C#
Ensuring technical performance is “Best-in-Class” throughout development
Writing automated, high-quality tests (unit, integration,load, etc.) and working with QA teams to improve gameplay experience, curtail exploits and ensure that everything works smoothly
Working closely with feature owners, the game design team and other development teams to implement new features and technological pipelines for Monopoly GO!
Reviewing Technical Design Documents, Code Reviews and test suites to collaborate and share feedback with other engineers
Collaborating and communicating with cross-functional departments including: game design, qa, etc.
Participating in a strong engineering team and culture
Live game support & troubleshooting
Contributing to technical plans and discussing the workflows and requirements with stakeholders
Implementing tools to empower our liveops and game design teams in the creation of new and exciting game-play experiences
What We’re Looking For
5+ years as a software developer preferred
Our codestack is entirely C# based so we’re looking for experience in one of the following areas and a drive to learn more
Extensive experience with Unity, including proficiency in C# scripting and a deep understanding of the Unity Editor and development tools.
Strong expertise in building backend systems using C# and familiarity with designing and working with APIs.
Extra points for both!
Solid knowledge of software engineering principles, design patterns, and best practices for scalable and maintainable code
Previous experience working on mobile game projects is desirable
Excellent problem-solving and analytical skills, with a keen eye for detail and a proactive mindset
Strong communication and interpersonal skills, with the ability to collaborate effectively with cross-functional teams
Passion for staying updated on emerging technologies and a drive to innovate within the game development industry
Comfortable using debugging techniques to investigate and resolve issues efficiently
Experience with version control software
Experience working in Agile environments (e.g. Scrum or Kanban)
Bonus Points
Experience building your own games as personal projects or game jams
Experience with asset pipelines: asset bundles, dependency management, etc
Mobile experience (iOS and Android): ability to debug native device issues, strong understanding of hardware and platform limitations, performance metrics, etc
Experience with AWS, Docker, Kibana, Ansible
Experience with automated testing
At Scopely, we believe in creating a supportive work environment where everyone is treated with respect and inclusivity. We welcome individuals from all backgrounds and are committed to providing equal employment opportunities regardless of age, race, ethnicity, gender, sexual orientation, religion, disability, or any other protected status.