Lead Game Designer - Sandbox
Scopely is looking for a Lead Game Designer - Sandbox to join us remotely from the US or Canada!
At Scopely, we care deeply about what we do and want to inspire play, every day – whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the gaming industry, connecting millions of people around the world daily.
Scopely is building an exciting AAA multiplayer action game for consoles, PC, and mobile, using Unreal 5. We believe this stylized fantasy project has the potential to be massive in scale and industry-defining
As a Lead Game Designer - Sandbox, you will be part of a skilled development team who are tasked with the creation of moment to moment gameplay, including combat, camera, and traversal systems. The size and dynamic of this team will grant you considerable responsibility in creating fun, engaging mechanics for millions of players.
What You Will Do
Deeply understand players' needs and motivations to inform design decisions
Work with project leads and other designers to create engaging moment to moment gameplay experiences
Brainstorm, document, and work with a team of designers to bring these systems to life
Collaborate with cross-discipline teams in the creation of features that leads to understandable, accessible, and compelling gameplay
Produce and update game specs that contain the right level of detail while staying concise and easy to understand for the whole team
Iterate using player and team feedback to optimize for fun, comprehension, and function
Playtest the game, continuously pushing for improvements to existing designs
What We’re Looking For
Experience working on combat and movement systems in games, focusing on fun, action gameplay for long-term play
Experience working with large and complex gameplay systems that have many vectors of progression
Ability to work well within an international and multicultural, dynamic, cross-discipline, and iterative team environment
Self-motivated, positive, and collaborative, with an ability to receive and provide objective, useful feedback
Understanding of designing and modeling for game features in a live game environment
Bonus Points
Experience in MMO, Action RPG, or similar design
Experience with social gameplay
Experience with Unreal Engine
For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.
CA, CO, NJ, NY, and WA Annual Salary Range
$169,600—$253,000 USD
Lead Game Designer - Sandbox
Scopely is looking for a Lead Game Designer - Sandbox to join us remotely from the US or Canada!
At Scopely, we care deeply about what we do and want to inspire play, every day – whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the gaming industry, connecting millions of people around the world daily.
Scopely is building an exciting AAA multiplayer action game for consoles, PC, and mobile, using Unreal 5. We believe this stylized fantasy project has the potential to be massive in scale and industry-defining
As a Lead Game Designer - Sandbox, you will be part of a skilled development team who are tasked with the creation of moment to moment gameplay, including combat, camera, and traversal systems. The size and dynamic of this team will grant you considerable responsibility in creating fun, engaging mechanics for millions of players.
What You Will Do
Deeply understand players' needs and motivations to inform design decisions
Work with project leads and other designers to create engaging moment to moment gameplay experiences
Brainstorm, document, and work with a team of designers to bring these systems to life
Collaborate with cross-discipline teams in the creation of features that leads to understandable, accessible, and compelling gameplay
Produce and update game specs that contain the right level of detail while staying concise and easy to understand for the whole team
Iterate using player and team feedback to optimize for fun, comprehension, and function
Playtest the game, continuously pushing for improvements to existing designs
What We’re Looking For
Experience working on combat and movement systems in games, focusing on fun, action gameplay for long-term play
Experience working with large and complex gameplay systems that have many vectors of progression
Ability to work well within an international and multicultural, dynamic, cross-discipline, and iterative team environment
Self-motivated, positive, and collaborative, with an ability to receive and provide objective, useful feedback
Understanding of designing and modeling for game features in a live game environment
Bonus Points
Experience in MMO, Action RPG, or similar design
Experience with social gameplay
Experience with Unreal Engine
For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.
CA, CO, NJ, NY, and WA Annual Salary Range
$169,600—$253,000 USD