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Associate Technical Artist / Scene Implementor

Netflix

Full-time
USA
$60k-$150k per year
artist
animation
unity
scripting
game development
The job listing has expired. Unfortunately, the hiring company is no longer accepting new applications.

To see similar active jobs please follow this link: Remote Design jobs

The Associate Technical Artist / Scene Implementor will primarily be working inside Unity to construct & assemble scenes, cinematics, and logic flows for narrative games with a team of talented artists, animators & writers.

Essential Functions/Responsibilities

  • Setup scenes, animations, stage blocking and cameras from a script or animatic

  • Utilize a proprietary visual scripting language and tools to drive player progression through a branching narrative story.

  • Creatively frame and implement basic camera shots and characters to uphold and ensure a specific vision

  • Collaborate with engineering and art teams to develop solutions and tools to maximize efficiency

Skills and Abilities

  • Effectively communicate at a multi-disciplinary level.

  • Self-Starter with a demonstrated capability and enthusiasm for learning in a fast-paced environment

  • Strong proficiency and understanding of unity's basic concepts and elements (GameObjects, prefabs, etc.)

  • Ability to master proprietary tools and pipelines

  • Demonstrated knowledge of best practices for basic camera composition and motion

  • Eye for artistic and aesthetic details

Education and Experience

  • Game development experience through school or personal projects

  • Experience with Unity’s built-in tools and systems (animation, particle, etc) is a requirement

  • Bonus points for 1+ years of practical experience

Position Type/Expected Hours of Work

Our core hours are 10:00 am to 6:00 pm CST, which means you should be available for meetings etc. during this time.

Other Duties

Please note this job description is not designed to cover or contain a comprehensive listing of activities, duties, or responsibilities that are required of the employee for this job. Duties, responsibilities, and activities may change at any time with or without notice.

Salary range description

At Netflix, we carefully consider a wide range of compensation factors to determine your personal top of market. We rely on market indicators to determine compensation and consider your specific job family, background, skills, and experience to get it right. These considerations can cause your compensation to vary and will also be dependent on your location. 

The overall market range for roles in this area of Netflix is typically $60,000.00 - $150,000.00

This market range is based on total compensation (vs. only base salary), which is in line with our compensation philosophy. Netflix is a unique culture and environment. Learn more here.

About the job

Full-time
USA
$60k-$150k per year
39 Applicants
Posted 1 year ago
artist
animation
unity
scripting
game development
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Associate Technical Artist / Scene Implementor

Netflix
The job listing has expired. Unfortunately, the hiring company is no longer accepting new applications.

To see similar active jobs please follow this link: Remote Design jobs

The Associate Technical Artist / Scene Implementor will primarily be working inside Unity to construct & assemble scenes, cinematics, and logic flows for narrative games with a team of talented artists, animators & writers.

Essential Functions/Responsibilities

  • Setup scenes, animations, stage blocking and cameras from a script or animatic

  • Utilize a proprietary visual scripting language and tools to drive player progression through a branching narrative story.

  • Creatively frame and implement basic camera shots and characters to uphold and ensure a specific vision

  • Collaborate with engineering and art teams to develop solutions and tools to maximize efficiency

Skills and Abilities

  • Effectively communicate at a multi-disciplinary level.

  • Self-Starter with a demonstrated capability and enthusiasm for learning in a fast-paced environment

  • Strong proficiency and understanding of unity's basic concepts and elements (GameObjects, prefabs, etc.)

  • Ability to master proprietary tools and pipelines

  • Demonstrated knowledge of best practices for basic camera composition and motion

  • Eye for artistic and aesthetic details

Education and Experience

  • Game development experience through school or personal projects

  • Experience with Unity’s built-in tools and systems (animation, particle, etc) is a requirement

  • Bonus points for 1+ years of practical experience

Position Type/Expected Hours of Work

Our core hours are 10:00 am to 6:00 pm CST, which means you should be available for meetings etc. during this time.

Other Duties

Please note this job description is not designed to cover or contain a comprehensive listing of activities, duties, or responsibilities that are required of the employee for this job. Duties, responsibilities, and activities may change at any time with or without notice.

Salary range description

At Netflix, we carefully consider a wide range of compensation factors to determine your personal top of market. We rely on market indicators to determine compensation and consider your specific job family, background, skills, and experience to get it right. These considerations can cause your compensation to vary and will also be dependent on your location. 

The overall market range for roles in this area of Netflix is typically $60,000.00 - $150,000.00

This market range is based on total compensation (vs. only base salary), which is in line with our compensation philosophy. Netflix is a unique culture and environment. Learn more here.

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