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Animation Lead - Monopoly GO!

Scopely

Full-time
USA, Canada
$99k-$145k per year
animation
photoshop
user interface
user experience
jira
Apply for this position

Scopely is looking for a Animation Lead to join our Monopoly GO! game team in our Culver City studio hub, or remotely within the US or Canada!

This person will lead and manage other animators, create animatics, transitions, 2D and 3D animations and VFX, UI animations, character animations, and more. They will steward the animation vision and quality and work with Tech Artists, UI artists, UX designers, and Engineers to create industry-leading mobile game animations and memorable player experiences.

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

 

Monopoly GO! is our casual game and a key franchise that has become Scopely’s largest game, enjoyed by millions of players. The team is based in Europe and the US, and works every day to create captivating new experiences for our players.

 

What you will do

  • Work with the Animation Director and Art Director to help set and push the animation quality bar and express storytelling through in-game animations

  • Understand animator workflow and provide technical support for the efficient production and implementation of high-quality animation

  • Work with engineers, animators, and technical artists to define, maintain, and improve animation tools and pipeline

  • Help drive an art culture that engages talent, maximizes team potential, and encourages proactive cross-discipline collaboration to deliver the best possible player experience

  • Art Management responsibilities; performance reviews and goal management for Senior and/or Mid-level animators

  • Give feedback on animation created by internal artists and external co-developers or outsourcers

  • Contribute to POD level planning for product/production

  • Identify inconsistencies and opportunities for improvement within the creative process in POD level

  • Create documentation related to the different features of the game

  • Help ADs in maintaining art team health

  • Serve as an active participant in team art discussions, critiques and reviews

  • Ability to work with production to ensure timely completion of animation tasks

  • Ability to work collaboratively with the narrative, design, and art team

  • Be part of the hiring process for new animators ensuring that each person fits perfectly within the team

What We're Looking For

  • 2+ years of experience as a Lead animator..

  • 7+ years of professional experience creating animations for games (Maya preferred)

  • 3+ years of experience with technical implementation of animations in UI and feature development in Unity

  • Expert hand-key animation skills and deep knowledge of animation fundamentals

  • Experience with real-time particle and VFX-based animations

  • Excellent communication, collaboration, interpersonal, and organizational skills

  • Excellent time management and work discipline

  • Online Portfolio demonstrating animation art skills and technical art skills such as rigging, vfx, etc

  • Understanding of character development, visual storytelling, and conveying narrative through animation.

  • Experience in giving feedback and mentoring

  • Experience with game feature development, player experience, story, creating previz. (proficiency in After effects, Photoshop, Animate, etc.)

  • Mobile games experience

Nice to have

  • Additional proficiency in drawing, texturing, and modeling is preferred

  • Knowledge of Jira

 

For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.

CA, CO, NJ, NY, and WA Annual Salary Range

$98,600—$145,000 USD

Apply for this position
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About the job

Full-time
USA, Canada
$99k-$145k per year
Posted 1 day ago
animation
photoshop
user interface
user experience
jira

Apply for this position

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Animation Lead - Monopoly GO!

Scopely

Scopely is looking for a Animation Lead to join our Monopoly GO! game team in our Culver City studio hub, or remotely within the US or Canada!

This person will lead and manage other animators, create animatics, transitions, 2D and 3D animations and VFX, UI animations, character animations, and more. They will steward the animation vision and quality and work with Tech Artists, UI artists, UX designers, and Engineers to create industry-leading mobile game animations and memorable player experiences.

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

 

Monopoly GO! is our casual game and a key franchise that has become Scopely’s largest game, enjoyed by millions of players. The team is based in Europe and the US, and works every day to create captivating new experiences for our players.

 

What you will do

  • Work with the Animation Director and Art Director to help set and push the animation quality bar and express storytelling through in-game animations

  • Understand animator workflow and provide technical support for the efficient production and implementation of high-quality animation

  • Work with engineers, animators, and technical artists to define, maintain, and improve animation tools and pipeline

  • Help drive an art culture that engages talent, maximizes team potential, and encourages proactive cross-discipline collaboration to deliver the best possible player experience

  • Art Management responsibilities; performance reviews and goal management for Senior and/or Mid-level animators

  • Give feedback on animation created by internal artists and external co-developers or outsourcers

  • Contribute to POD level planning for product/production

  • Identify inconsistencies and opportunities for improvement within the creative process in POD level

  • Create documentation related to the different features of the game

  • Help ADs in maintaining art team health

  • Serve as an active participant in team art discussions, critiques and reviews

  • Ability to work with production to ensure timely completion of animation tasks

  • Ability to work collaboratively with the narrative, design, and art team

  • Be part of the hiring process for new animators ensuring that each person fits perfectly within the team

What We're Looking For

  • 2+ years of experience as a Lead animator..

  • 7+ years of professional experience creating animations for games (Maya preferred)

  • 3+ years of experience with technical implementation of animations in UI and feature development in Unity

  • Expert hand-key animation skills and deep knowledge of animation fundamentals

  • Experience with real-time particle and VFX-based animations

  • Excellent communication, collaboration, interpersonal, and organizational skills

  • Excellent time management and work discipline

  • Online Portfolio demonstrating animation art skills and technical art skills such as rigging, vfx, etc

  • Understanding of character development, visual storytelling, and conveying narrative through animation.

  • Experience in giving feedback and mentoring

  • Experience with game feature development, player experience, story, creating previz. (proficiency in After effects, Photoshop, Animate, etc.)

  • Mobile games experience

Nice to have

  • Additional proficiency in drawing, texturing, and modeling is preferred

  • Knowledge of Jira

 

For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.

CA, CO, NJ, NY, and WA Annual Salary Range

$98,600—$145,000 USD

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